I’m a 3D Modeling artist with over 14 years of experience. My main skills are low poly modeling, texturing 3d asset production. Clean topology models with PBR texturing ready for use in game, visualisation, media production, AR, VR, development. Models can be prepared for many platforms and workflows, and be provided engine ready for Unreal and Unity. Any product purchased from me can be used in all commercial games or apps. If you want to know more about my services don’t hesitate to send me a message and I will respond as soon as possible.